Pause Reality. Play the Game.
Kelp Interactive, Yes I agree it’s a strange name, but it has an interesting backstory. A long, long time ago when toilet paper was our main currency, we embarked on our university unity project, in which we made a first-person detective game. It was a bad and buggy mess of a game, but we knew it had the potential to be a fun game that all the mystery solvers out there would enjoy and decided to continue developing it in our fourth year.
While making the pre-alpha version of our game, we wanted to include some movie posters to put on the walls and to avoid copyright issues we had the great idea of ‘Kelp Fiction’. Because we’re so quirky we thought it would make for a great game studio name.
We are currently working non-stop 200-hour weeks to give you the game that you want to play. Our goal at Kelp Interactive is to deliver a murder mystery game that has easy controls for any new player, engaging puzzles, a compelling story all while keeping you laughing the whole way through.
Hey i’m Em! I’m a fourth year student at Uni of York, England. You’ll usually find me designing, illustrating, painting or playing Nintendo Switch games (mostly Animal Crossing).
Alongside being a game developer, i’m also working towards a career as a UX designer in the future, I’ve always been fascinated in the designs of interfaces and how users interact with them.
Playing: Pokémon Shield
Watching: American Horror Story S10
Reading: Lazarus, Lars Kepler
I’m a student in my fourth year at the University of York. I have a knack for coming up with funny storylines and thought-provoking puzzles.
I’ve always loved playing games ever since I was a little lad so I have a lot of knowledge when it comes to game design and also what makes a game boring.
I’m going to be doing the 3D modeling as well as the coding in Comical Cases.
Playing: The Outer Wilds: Echoes of the Eye
Watching: The Office (for the 4th time)
Reading: Harry Potter and the Half-Blood Prince
Just a small-town girlJourney
Livin’ in a lonely world